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 Senju Jutsu

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PostSubject: Senju Jutsu   Wed Jan 28, 2009 9:16 pm

Bunshin no Jutsu
Clone Technique
Used By: Anyone
Description: The Bunshin no Jutsu creates illusory duplicates of the user. It is impossible to tell which is the real ninja and which are illusions; clones generated by this technique, however, cannot attack anything as they are not physical beings. The Bunshin no Jutsu is one of the most basic ninja techniques and mastering it is required in order for one to graduate from Leaf Village's academy, and presumably any academy, and become a Genin

Mikazuki no Mai
Dance of the Crescent Moon
Used By: High Lvl Ninja
Description: Creates a clone of the user similar to a shadow clone, which along with the user attacks in a complicated sword-dancing pattern which confuses the opponent.

Makyou HyouShou HiJutsu
Demonic Ice Mirrors
Used By: High Lvl Ninja
Description: The user controls a doll using their chakra. Just like a marionette, Chakra extends from the user's fingers to move the puppet which can be small, life size or even bigger. This skill is often used in co-ordination with the Body Substitute Technique, so the user can quickly replace their body with the puppet. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user.

Henge no Jutsu
Transformation Technique
Used By: Anyone
Description: A very common and basic skill, it gives the user the appearance of another person or object. Mastering it is required to graduate from the ninja academy of Leaf Village (And presumably all other academies).

Jouro Senbon
Raining Needles
Used By:Anyone
Description: A barrage of needles fly at the enemy from sockets in an umbrella that has been flung into the air. They come at the enemy from all directions and are controlled by chakra to increase accuracy. These needles have been known to have the power to pierce 5mm of steel.

Kage Bunshin no Jutsu
Shadow Clone Technique
Used By: High Lvl Ninja
Description: Unlike the normal Replication Technique, this jutsu creates not just an illusion, but multiple real bodies of yourself. The strength of the clones is evenly distibuted among the user and every clone, making it impossible to decipher which is the original. Since these are real clones, unlike regular Bunshin no Jutsu, they can cause damage to a target; however, they will disappear if hit. This technique is forbidden, but is still known by many advanced Ninjas.

Kage Shuriken no Jutsu
Shadow Shuriken Technique
Used By: High Lvl Ninja
Description: This technique consists of throwing two shuriken, one normally and the other hiding in the first one's shadow. The target focuses on the first one and is often hit by the second.

Kakuremino no Jutsu
Cloak of Invisibility Technique
Used By: Konohamaru, Uzumaki Naruto
Description: This jutsu is where one uses a cloak or piece of cloth to make oneself blend in with the background, interpreting oneself invisible.

Kanashibari no Jutsu
Body Freeze Technique
Used By: High Lvl Ninja
Description: Used to cause one's opponent to lose the advantage of movement. Freezing them in their tracks, this Jutsu creates an opening for a more dangerous attack. Most Anbu Ninjas seem to know this technique.

Katon: Karyuu Endan
Fire Element: Fire Dragon Flame Blast
Used By: High Lvl Ninja
Description: Shoots an enormous ball of flame shaped like a dragon from the user's mouth.

Shikumi no Jutsu:
Death Viewing Technique (Killing Intent)
Shikumi no Jutsu is a technique used to completely stun an opponent. If the target looks into the eyes of the ninja, their mind is suddenly inflicted with intense visions of their own brutal killing. This results in their body going into shock and being unable to move. If the target can physically injure their own body, the pain can be enough to end the paralysis.

- Wood Element; Artificial Lawn Skill [Mokuton; Jinkoushiba no Jutsu]
After transferring chakra to specially prepared grass seeds, the user throws the seeds on the ground. The seeds utilize the chakra given to them to rapidly grow into a field of grass. The grass does take a short time to grow (2 posts) and is, unfortunately, short lived. The grass will die after several minutes (5 posts) if placed on decent soil, but if placed on terrain not normally capable of sustaining it, such as rocks, the grass will only last a few minutes (3 posts). | Chakra- 10 | Academy

- Wood Element; Seed Growth Skill [Mokuton; Shyushi Kasei no Jutsu]
By converting chakra into the power of life, the user can use it to accelerate growth in all plants. Not a particularly hard jutsu or a useful one by itself since this only causes the plant to grow in a natural way, this jutsu acts as the basis for most other nature jutsu. | Chakra- 5 (Generally) | Academy

Plant Manipulation Jutsu

Genin Jutsu

- Exploding Poisonous Clone Skill [Bukaretsu Youdoku Bunshin no Jutsu]
By infusing the leaves or petals of poisonous plants into the Grass Clone, the user turns the normally mundane clone into a trap. When the clone is defeated, it will burst open and release a cloud of poisonous gas able to cause slight nausea, hallucinations or blurry vision for a short period of time (2 posts). | Chakra- 4 (Per Clone) | Advanced Genin | Used in conjunction with Kusa Bunshin no Jutsu

- Grass Clone Skill [Kusa Bunshin no Jutsu]
This jutsu creates a clone of the user from nearby grass or plants. Mainly used as a decoy, the clones created are incapable of causing a noticeable amount of physical damage. | Chakra- 4 (Per Clone) | Genin

- Grass Spike Rising [Kusa Kasui Tachinoboru]
By focusing a large amount of chakra into a few blades of grass, the user is capable of causing those blades of grass to harden and suddenly grow, piercing their victim. One blade of grass per rank (2 at chuunin, 3 at ANBU, ect) is capable of being manipulated. | Chakra- 2, Per Blade of Grass | Damage- 3 | Genin

- Grass Thorns Skill [Kusa Ihara no Jutsu]
By sending a strong wave of chakra through the ground, the user is able to strengthen, stiffen, and sharpen grass within a small area, turning a field of grass into a field of needles. Although the grass is will harm ally and foe alike, the user is capable of flattening certain areas to allow him and allies to move around. | Chakra- 15 (per three meters) | Damage- 10 | Advanced Genin | Lasts three posts

- Wood Element; Plant Evolution Skill [Mokuton; Kusaki Shinka no Jutsu]
By using the same chakra of life, the user is able to transform plants and evolve them into weapons. A blade of grass can become like a needle, a branch can become a long bo staff. When no plants are around, Grass Shinobi will usually grow their own with Shyushi Kasei by using seeds. Although transformed, the weapons created by this jutsu are still plants. | Chakra- 15 | Advanced Genin

- Wood Element; Seed Entangle [Mokuton; Shyushi Karamari]
By hyper-accelerating the growth rate of a seed, a user will concentrate the chakra into the seed and shoot it at a target. Once the seed hits something, regardless of who or what that is, the seed soon unravels and many vines wrap around the target's arms and legs, thus restricting their movement greatly. | Chakra- 10 | Genin | Strength of 3 required to remove the vines. Vines die off after three posts.

Chuunin Jutsu

- Grass Chains Skill [Kusa Kusari no Jutsu]
A variation of the Seed Growth Skill, this jutsu causes the grass below an opponent's feet to rapidly grow and wrap around the victim's hands and feet, binding them. | Chakra- 25 | Chuunin | Strength of 5 needed to break free.

- Storm of Grass Needles [Kusa Hari no Arashi]
After using the Grass Thorns Skill to harden the grass into needles, the user sends another wave of chakra into the ground. This one causes the needles to instantly fly up to hit an opponent. Unfortunately, all the needles are shot in the same direction. | Chakra- 2 (Per Needle) | Damage- 2 (Per Needle) | Chuunin

- Thorn Armor [Ihara no Yoroi]
Combining the basic principles of the Shyushi Kasei and Shyushi Karamari, the ninja is able to make vines coil around his own body. When this step is done, he channels chakra into the plants around him and uses a variation of Kusa Ihara, thus forming converting these harmless creepers into thorns. This jutsu is designed to deter opponents from getting too close, provides a mild defense against weak taijutsu attacks, and will bruise. | Chakra- 30 | Damage- 10 | Chuunin | The vines die after five posts.

- Wood Element; Burial [Mokuton; Mousai]
After the user places a seed in the ground and infuses a large amount of chakra into it, the seed bursts open and a group of roots quickly make their way to their intended target and spring up from the ground. The roots entangle around their victim's legs and slowly begin dragging them below ground over the course of about 20 seconds (3 posts). | Chakra- 30| Advanced Chuunin | Strength of 7 needed to break free of the roots.

ANBU Jutsu

- Entwined Roots Skill [Bankon no Jutsu]
By planting a seed in the ground and infusing it with chakra, the user causes roots to burst from the ground below an opponent and entangle him or her. The roots are hardened with chakra, making them harder to break then normal. | Chakra- 30 | ANBU | Strength of 10 needed to break free.

- Wood Element; Forest of Thorns [Wood Element; Ihara Mori]
By using a seed and large amounts of chakra, the user grows a small forest of thorny vines in the immediate area. The vines appear and grow almost instantly, impaling and wrapping around anything they can. This attack usually takes around 15 seconds for a forest to be fully grown and stopped, during this time the user cannot remove his hands from the ground or the jutsu will immediately end. | Chakra- 150 | Damage- 150 | ANBU | Strength of 8 needed to break through the vines if entangled.

- Wood Element; Root of Evil [Mokuton; Kakon]
Although this jutsu uses the same principle as the Entwined Roots Skill, the Kakon's aim is quite different. While the previous version consisted of chains which bound the enemy, this one was designed especially for killing purposes. More potent, the Kakon jutsu makes similar roots sprout from the ground, but this time their ends are made sharp like spears, aimed at impaling the enemy. If the attack fails, the user can even make the root revert back to its original form and bind the enemy. | Chakra- 50 | Damage - 75 | Advanced ANBU | Strength of 10 required to break free of the roots. Must know Entwined Roots Skill

Jounin Jutsu

- Thorn Clone Skill [Ihara Bunshin no Jutsu]
The user creates a large amount of thorny vines that assemble themselves into a humanoid form that then is transformed using a variation of henge no jutsu to look like the user. The clones aren't particularly powerful, but they are a walking trap. If the clones touch something (whether they attack or are attacked) they immediately break down into their base vines, which lash out and grab the person. | Chakra- 20 (Per Clone) | Jounin | Clones have 10 HP, 8 Strength and 5 Agility, they deal 10 damage while constricting (every post).

- Living Armor of Thorns [Ihara no Ikimono Yoroi]
After causing a seed to grow at an incredible rate with chakra, the newly created vines and roots wrap around the user and act like armor. Although armor, the thorny vines lash out and attempt to entangle anything that dares to approach them. | Chakra- 40 | Damage- 20 | Jounin | Vines have 30 HP

- Nature's Fury [Moui no Daishizen]
By hyper-accelerating the growth of a particular seed, one granted to only the most devote and elite of the Grass by the Kusakage, it can be transformed into a wild plant life that moves and attacks on its own will. This particular creation, technically not a summon, is an automaton consisting of grizzled tree bark, razor sharp leaf blades, various type of vines, and spongy growths. Its form can only be described as "humanoid." Only one can be created at a time, since no shinobi thus far, not even a Kusakage, has been documented to control more then one. | Chakra- 150 | Advanced Jounin | The creature has 200 HP, 25 Strength and 10 Agility. The Creature Dies after 7 posts.

S-Rank Jutsu

- Nature's Wrath [Moui no Daishizen]
By hyper-accelerating the growth of a particular seed, one granted to only the most devote and elite of the Hidden Grass Village, it can be transformed into a wild plant life that moves and attacks on its own will. This particular creation's form can only really be described as "monstrous," as it has no definite form and is merely a huge mass of animated grizzled tree bark, razor sharp leaf blades, various type of vines and spongy growths that move on their own. Only one can be created at a time, since no shinobi thus far, has been documented to control more then one. The attacks of this particular golem, though, vary from simple swiping attacks resembling a barbarian in nature, to more advanced techniques that include some of the Grass' arsenal. | Chakra- 300 | S-Rank | The creature has 300 HP, 200 Chakra, 25 Strength and 10 Agility. The creature Dies after 10 posts, and may not use any jutsu the post that it is summoned.
- The creature may perform any ninjutsu listed in this post.

- Wood Element; Forest of Death [Mokuton; Shinomori]
A lethal and extremely dangerous technique, the Forest of Death is considered as Kinjutsu. Compared to the Forest Genesis Technique, and wrongly so, the Shinomori has no other purpose than wreaking havoc and death. While Forest Genesis could also be used to propagate green life, Shinomori simply 'summons' massive conifers from the ground, over a radius of about 40 feet. Those summoned trees are peculiar in that their trunks are completely black and that they have no leaves. Instead, their branches and trunks are exclusively covered with the spines so common to that species of trees. While they are rising from the ground, these trees can impale enemies standing within this radius and should this fail to kill them, the long sharp spines would make quick work of them, ripping their skin and shredding them to pieces. | Chakra- 200 | Damage- 400 | S-Rank Kinjutsu
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Number of posts : 25
Age : 25
Location : The Village Hidden in Leafs
Registration date : 2008-06-22

Ninja Stats
Clan: Senju
Ryo: $777,017,000
Ryo in the bank: $4900000

PostSubject: Re: Senju Jutsu   Tue Feb 17, 2009 3:25 pm

Name: Feral Style
Rank: -
Range: -
Jutsu Type: Taijutsu
Elemental Affinity: None
Clan: None

Description: The Feral Style is a fighting style that closely resembles wild animals. This style encompasses the movements from monkeys to tigers to rhinos. Most moves do not mix within their own animal of inspiration, since the style was created in order to make them flow by using different animal's movements. This requires the user to possess the spirit of a wild animal as well as the courage to fight to the end.

Name: Feral Style: Rhino Charge
Rank: C
Range: 0-10 meters
Jutsu Type: Taijutsu
Elemental Affinity: None
Clan: None

Description: The Rhino Charge is a move to close the distance between enemies. But in such a violent world, a move with no power is rare. This move is pretty reckless as the user charges head first towards the enemy by running on all fours. Right before colliding with the enemy, the user will pump chakra into their extremities as well as their neck before slamming upward into the opponent's chest. The target is to break the opponent's ribs thus making them incapable of fighting to their full capacity.

Name: Feral Style: Panther Prowl
Rank: C
Range: On User
Jutsu Type: Taijutsu
Elemental Affinity: None
Clan: None

Description: The Panther Prowl is a stealth jutsu. The user will pour chakra into the bottom of their feet in order to create a small cushion between the user's feet and the ground. This creates significantly less noise, usually almost no sound is created. This jutsu is used either in conjunction or just before another jutsu.

Name: Feral Style: Tiger Claw
Rank: C
Range: 0-5 meters
Jutsu Type: Taijutsu
Elemental Affinity: None
Clan: None

Description: The Tiger Claw is a move used based on the raw power of the Tiger. The user's fingers will become as sharp as claws due to an extension of chakra. This jutsu is not for prolonged use since the chakra control necessary is very hard for a Genin, so another claw jutsu is necessary for long fights.

Name: Mokuton: Yanagi no Moku
Rank: C
Range: On user
Jutsu Type: Taijutsu
Elemental Affinity: Mokuton
Clan: None

Description: Using their ability to manipulate their wood, a Mokuton user can copy the idea of the Kaguya. By manipulating wood, the user can create spikes from the user's palms. While they cannot be condensed, these spike can be used to stab as they are sharp, but can easily be broken if used for defense.

Another variation on this jutsu is to cause small spikes to emerge from the user's finger tips as a claws and coat all the way down to the knuckle. Hayashi developed this in order to use a less brittle weapon for his fighting style.

Name: Mokuton: Moku Sensa no Jutsu
Rank: C
Range: 0-100 meters
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton
Clan: None

Description: A jutsu developed by Jikken. Using his Mokuton abilities, he is able to sort of commune with nature around him. He will place his hand on the ground and small roots will grow from them. The roots will then extend through the ground and attach to nearby tree roots. The connected tree roots will extend the jutsu further. If there are any vibrations sent through the tree or roots will alert user to an presence through vibrations. The closer the source, the stronger the vibration to the user. If there are no trees to connect to, the jutsu's range is cut to 10 meters.

Name: Mokuton: Moku Supaiku
Rank: C
Range: 0-20 meters
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton
Clan: None

Description: A jutsu developed by Jikken. Using his Mokuton abilities, he is able use a string of hand seals and slam his hands to the ground. As soon as his hands hit the ground, wooden spikes will burst from the ground at great speeds. The spikes will grow in a triangle formation out from his hands for about 5 meters. Jikken can attack farther by using more chakra. He currently can only get about 10 meters at a time. If he uses twice the chakra he can start the jutsu from a second spot (The base chakra amount X how ever many starting points = total chakra use). If the jutsu hits a wall, it will climb the wall and continue to thrust spikes inward, and the same goes for the ceiling. This jutsu was created to defend Konoha as well as for normal mission use.

Name: Mokuton: Moku Bushin no Jutsu
Rank: C
Range: On user
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton
Clan: None

Description: Moku Bunshin no Jutsu is a Ninjutsu technique first used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, the user will form hand seals and cause beams of wood to emerge from his body. This wood will morph and form a clone of the user, capable of utilizing all the same Mokuton techniques as the original.

Name: Mokuton: Moku Shouheki no Jutsu
Rank: C
Range: 5-10 meters
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton
Clan: None

Description: Mokuton ~ Moku Shouheki no Jutsu is a Ninjutsu technique first used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, the user will form hand seals and cause beams of wood to emerge from the ground. The beams can converge to form a half spherical barrier to deflect an incoming blast.

Name: Mokuton: Henge no Jutsu
Rank: C
Range: On user
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton
Clan: None

Description: Mokuton ~ Henge is a Ninjutsu technique first used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, the user will form hand seals and cause beams of wood to emerge from the ground. The beams will converge around his body to form the shape or individual he wishes to transform into. Unlike regular Henge, which just transforms ones appearance, Mokuton ~ Henge creates a physical material to hide ones appearance. This technique works best when the copied person is at least partially made out of wood..

Name: Mokuton: Shichuurou no Jutsu
Rank: C
Range: 0-20 meter
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton
Clan: None

Description: Mokuton ~ Shichuurou no Jutsu is a Ninjutsu technique first used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, the user will form hand seals and cause beams of wood to emerge from the ground. These beams will converge and combine to form a prison. In essence the technique allows the user to conjure a prison from nothing, and not even have to summon it.

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