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 Hanami Fuuma

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Hanami Fuuma
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Number of posts : 30
Age : 22
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Registration date : 2009-04-05

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PostSubject: Hanami Fuuma   Sun May 03, 2009 4:15 am

Fuuma,Hanami



Name: Hanami Fuuma

Nickname: Butterfly

Gender: female

Sexuality: straight

Body Type: Thin

General Appearance.
She looks really thin and skinny. Her long black hair is kinky, fastened behind her.

Personality: She is a lazy n curious girl, also considered as friendly who always helps the others and attempts to make friends.

Other: Hanami has a cheetah named Osha which she received from her sister, Kina.

Age: 23

Village: Amegakure

Rank: Kage

Height: 5'5"

Weight: 88lbs

~Bio~
In the land of the Hidden Rain Village, a baby named Hanami was born on an average day in the family of Pein and Konan. At that time, there were many wars occured in Amegakure. So as the leaders of the village, Pein and Konan were too busy to take care of the new born baby. Thats why Hanami was sent away to live with her relatives. There she was brought up by her aunty. At the age of 7, Hanami was a shy girl who used to cling to her aunty's kimono during her bashful times. It didn't take long for her relatives to recruit her into the Ninja Academy. In the academy were things she might not be able to get from her relatives. As well the relatives didn't have much skills to teach her, and starting her on a path like this was the best thing they could provide her with. A year had past. Hanami started to get used to people at the academy. A few years after that, she spent time being trained by her beloved mother. Time flew by. Hanami had grown from a shy girl to a mature one. She liked to spend time traveling across villages and countries. Her father, Pein Fuuma, deceased. Kilyal, the leader of Mato Clan took the responsibility. After that, Hanami was chosen to be the next Amekage.

Jutsu: (separated post)

Bloodline: Origami

Clan: Fuuma

Weaknesses: people she loves getting threatened, bad memory, fire and oil-based jutsus

Strengths: large chakra pool, flexibility, high accuracy, genjutsu, well-tracing

Fears: insects, loneliness, drowning



Last edited by Hanami Fuuma on Thu Aug 13, 2009 3:17 am; edited 8 times in total
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Hope Fuuma
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PostSubject: Re: Hanami Fuuma   Tue May 05, 2009 8:04 am

Approved o=
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Hanami Fuuma
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PostSubject: Re: Hanami Fuuma   Wed May 13, 2009 7:33 am

Genjutsu
Kokohi no Jutsu - False Place Technique
Art: Genjutsu
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object.

Kori Shinchuu no Jutsu - Sly Mind Affect Technique
Art: Genjutsu
Rank: C
Range: Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.

Flower Petal Dissolve
Art: Genjutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
If the user becomes trapped in a Genjutsu or wants to appear to be trapped he or she can disperse into a shower of flower petals. With this technique these petals will fly around and consume her targets, dissolving their bodies away.

Kasumi Juusha no Jutsu
Rank: D
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Supplementary
Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.


Flower Petal Escape
Art: Genjutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
This unnamed flower petal technique is a Genjutsu utilized by the Leaf Jounin Yuuhi Kurenai. If Kurenai comes under attack, she can use this technique to cover her escape. After forming the needed hand seals, Kurenai's body will disperse into a shower of flower petals. These petals will confuse and distract her opponent while she escapes or hides.

Magen • Gamarinshou
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Supplementary
Magen • Gamarinshou is a Genjutsu utilized by Fukasaku and Shima. The Genjutsu affects the user by attacking their sense of hearing. By combining their voices into a melody only toad's can sing, they can bind the body and mind of the one who hears it. The victims will feel themselves trapped within a binding cube held in place by four large toads. While under the Genjutsu, they will be vulnerable to outside attack. The Genjutsu's weakness stems from the length of time it takes for the toad's to come into harmony, and that as a hearing-based Genjutsu, it gives away their location immediately.

Magen • Jigoku Gouka no Jutsu
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
The jutsu causes its target to see a vision of fire. After Yoroi forms the needed handseals, a huge ball of fire will descend from the sky to envelope his target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety.
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PostSubject: Re: Hanami Fuuma   Thu May 21, 2009 9:45 pm

...approved.. ecept for the c-ranks... You need to be genin first
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Hanami Fuuma
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Number of posts : 30
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Registration date : 2009-04-05

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PostSubject: Re: Hanami Fuuma   Wed Jun 24, 2009 10:14 pm

Kai - Release
Type: Supplementary
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Kamaitachi - Cutting Whirlwind Technique
Art: Ninjutsu
Rank: C
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Description: Named after a mythical creature, the ninja uses their fan to blow a concussive wind that is imbued with their chakra. When an opponent is caught in the wind, a tornado will raise them into the air and hold them with the chakra. The wind will then begin to cut the target with the sickling winds.

Dai Kamaitachi - Great Cutting Whirlwind
Art: Ninjutsu
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Defense
Description: The user uses his fan to blow a concussive wind that is imbued with his chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area.

Fuusajin - Dust wind
Art: Ninjutsu
Rank: D Rank
Description: This is a Ninjutsu that utilizes the wind element. Using a fan or with the correct elemental affinity, the user can blow a strong current which will cover the surrounding area in dust. This dust will serve to loosen the footing for any opponent who walks nearby.
Limit: Once per battle

Fuuton Kaze no Senbon - Wind needles
Art: Ninjutsu
Rank: D Rank
Description: The ninja gathers air with his hands and mixes it with chakra, by doing this he transforms them into sharp and deadly needles. The needles are almost invisible so it is hard for the enemies to see them. Because the needles are made of air they cannot be blocked or deflected. The only way to ensure safety is to dodge them.

Senpuu Hashira no Jutsu
Art: Ninjutsu
Rank: C
Description: Encircles the opponent with a spiral of wind, then the wind starts to rotate and is focused in rotating more and more fast. Once the opponent is imprisoned inside the spiral, the user can add projectiles. That can make this jutsu deadly.
Limit: Fuuton Element, Requires Fan or some other wind enhancing weapon.

Daitoppa - Great Breakthrough
Type: Ninjutsu
Rank: C
The user concentrates a great amount of chakra in its chest, the neck and mouth, spiting then a large amount of wind that goes spreading for the area. This wind is powerful and capable to knock down many things and do some minor cuts in the skin.
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Hanami Fuuma
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PostSubject: Re: Hanami Fuuma   Wed Jul 01, 2009 7:03 am

Fuuton Bunshin no Jutsu [Wind Clone Technique]
Art: Ninjutsu
Rank: C
Description: This is a Ninjutsu technique that utilizes wind to create a Bunshin clone. Unlike a normal Bunshin, the Kazu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone is hit, it reverts into a blast of wind.

Fuuton: Bouseki Kaze [Wind Release: Spinning Wind]
Art: Ninjutsu
Rank: C
Description: Once the user has completed the necessary seals the user would grab the targets arm or leg and push it in a spinning motion. With the help of wind chakra the target will be engulfed in a small tornado-like movement. The user must back away as to not get hit. After the spinning wind stops the target will be dizzy and disoriented leaving them open for attack.

Fuuton: Sairanto Suteppu [Wind Release: Silent Step]
Rank: D
Type: Supplementary
Description: The user concentrates wind chakra to their feet. With this, every time they step, a slight amount of chakra is let out into the air, causing it to absorb the sound, silencing the person's steps. This is still only from the impact of feet with ground, so if they step on a twig, the cracking could still be heard, or if they step on a board that creaks. However, they could run through a hall way at full speed using this jutsu and not be heard.

Fuuton: Fuukobushi [Wind Release: Wind Fists]
Rank: D
Type: Supplementary
Description: A technique that does not require hand seals, the user makes punching motions towards target. Using the wind the target will feel blows of wind hit their body and be pushed back, halted or hindered. This only works at max 10 feet away.

Boufuu Kyouzuu no Jutsu - Gale Surge Technique.
Art: Ninjutsu
Rank: C
Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.

Kaze Bakuhatsu - Wind Explosion Technique.
Art: Ninjutsu
Rank: C
Description: Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the Kaze Bakuhatsu feels as if a Gouken Stage 2 Punch is hitting you. A cool down period of two posts is required before this jutsu can be used again.

Okuridashi no Kaze - Propelling Winds Technique.
Art: Ninjutsu
Rank: D
Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.

Bouseki Tate no Kaze - Spinning Shield of Winds Technique.
Art: Ninjutsu
Rank: C
Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at. The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques.

Kaze no Yoroi - Armor of Wind Technique.
Art: Ninjutsu
Rank: C
Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly.

Fuuton Shunshin no Jutsu - Wind Instantaneous Body Technique.
Art: Ninjutsu
Rank: D
Description: An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.

Fuuton Furyuu no Jutsu - Wind Dragon Technique.
Art: Ninjutsu
Rank: C
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The colour is not distinct because the wind manipulates it from its colour to transparency.
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Aloide Vi Senju
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PostSubject: Re: Hanami Fuuma   Thu Jul 02, 2009 9:09 pm

Approved.
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Hanami Fuuma
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PostSubject: Re: Hanami Fuuma   Sat Jul 18, 2009 2:54 am

Summonings: Chakra Tendrils

Description: These black tendrils are near infinite, seeking out a great source of chakra.The larger the chakra the more they grow and the larger they are. The tendrils will wrap the object up. These tendrils then stop the chakra from flowing through a point, which keeps the chakra locked up in the vessel between each two chakra points. It's made so the object doesn't lose the chakra, they just cannot move it, and hence, cant use it.

Notes:Requires the summoner to be motionless as long as they are coming out of the scroll and untill they wrap around their target. Cannot be used on humans either. (Usually used on tailed beasts and very large summonings)
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Hanami Fuuma
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Number of posts : 30
Age : 22
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PostSubject: Re: Hanami Fuuma   Thu Aug 13, 2009 3:53 am

Summoning: Kan

Description: Kan is a female spirit with a 360 degree vision (O.O) Kan is white from head to toe. She senses everything and can moves swiftly without any noises. She has the abilites to phase through materials, redirect genjutsu no matter what the level is and heal other people with the chakra she absorbs from her enemies. The spirit is summoned asleep and while sleeping, a mystrical elvin song can be heard in the wind and the spirit begins to gain chakra. Any other creature that hears this song will feel drouzy. This impares their judgement and slows down their reflexes. When she is awaken, she lets out a screech which is both sound and physically dealt to paralyze her enemies. As she spreads her wings, sound and vibrations are sent out and continue through anything within a radius of two miles. She will continue to scream until she knows that the enemies are dead.

Apperance:
Spoiler:
 
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Hanami Fuuma
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Number of posts : 30
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PostSubject: Re: Hanami Fuuma   Fri Aug 14, 2009 2:20 am

Name: Kawarimi No Jutsu - Body Stance Change Technique
Rank: E Range: -
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Henge No Jutsu - Transformation Technique
Rank: E Range: -
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Kami Shuriken
Rank: D
Range: Mid (5m ~ 10m), Far (10m+) J
utsu Type: Ninjutsu Description: Kami Shuriken is a Ninjutsu technique used by ex-Akatsuki member Konan. Using her high origami skills, Konan will form her paper into bird-like shapes. After throwing these at the target, they can fly through the air and cut through the victim. When she was younger, Konan required the use of a Fuuton technique to add "punch" to the thrown shuriken. After she advanced her skills, she appears to be able to launch them with enough deadly force by herself.
Limit: Origami

Butterfly's Scent-
D-Rank
Description: The user will perform a set of handseals and busrt into a tornado of paper butterflies and circle around the opponent making the target feel light headed with a release of a perfume that weakens the Sense's of the target.
Limit: Origami

Butterfly's Punishment
D-Rank
Description: Hanami will perform a set of handseals and transform into a swarm of paper butterflies and head for the opponent,as she does she then uses the speed and flexebility of the paper to make cuts on the targets vital points and seep a non fatal poison that will have the effects of naseua and or fainting.
Limit: Origami

Butterfly's Prison
D-Rank
Description-Hanami will do a few handsigns and turn into a seven foot pillar of harden paper to trap a opponent for a set ammount of time.
Limit: Origami

Rain of Death
Rank: Unknown
Description: The user infuses his chakra into the paper, folding them into various shurikens, senbons n kunais. The weapons fly into the sky, then pour down, shooting towards the opponent.
Limit: Origami

Lotus Dance One
Rank: D
Description: Hanami will focus chakra into the ground and turn Grass/Sand into paper lotus's,within these paper flowers will contain a gas that would knock a Shinobi of same rank out.

Lotus Dance Two
Rank: D
Description: Hanami will use the opprotunity while her target is knocked out to use the other Lotus's to set around the opponent and plant time bombs with a poison that if gets into contact with skin will sink into the targets area where infected and numb it.

Final Lotus Dance
Rank: C
Description: As the opponent is numbed and thrown off guard by the explosions Hanami will rush with a paper Lotus in her hands that's bigger than the others and slam it into the opponent,if done correctly the Lotus will sink into the targets chest and begin to damage the nervous system making the target paralized until he/she receives medical attention.

Name: God's Divine Strike
Rank: B
Range: Far[10m]
Jutsu Type: Ninjutsu
Description: Like most of her jutsu, she doesn't have to do hand seals because she can actually control paper. And like her other jutsu, she uses paper. Konan will have the paper that peels from her start form into various straight swords, without the hilt or guard, just the blade. Once she has a large number of them flying around she will have them come crashing down at the enemy ready to penetrate every inch of their body.

Name: Clones of Paper
Rank: B
Range: Far[10m+]
Jutsu Type: Ninjutsu
Description: Much like the Shadow Clone Technique, Hanami will create clones out of paper that will take the form and look of herself. These clones are able to attack on their own and can even use the Sword of Heaven like the original Hanami. Once the clones are hit once they will fall into a pile of paper and float back to Konan.

Name: Angels Wings
Rank: C
Jutsu Type: Ninjutsu
Description: This jutsu allows Hanami the ability to fly. Use paper from her legs, she has the paper attach to her back and she makes wings basically which allow her to atleast hover. The wing span from one end to another is about 10 feet long or less. She usually uses these wings in battle to have a height advantage over her opponents, instead of using them for transportation.

Name: Paper Planes
Rank: C
Range: Far[10m+]
Jutsu Type: Ninjutsu
Description: This technique is usually used for reconnaissance. Hanami will peel away and the paper will fold into airplanes or some other type of flying thing like birds. Most of the time she will transform into tiny airplanes though as it is easier to fly and catch the wind from under. It is also easier to travel in this form so she won't get caught and the wings are hard to control in forest like areas.

Name: Sword of Heaven
Rank: B
Range: Self
Jutsu Type: Ninjutsu
Description: Hanami will have the paper peel away from her skin and form into a straight sword, about three and a half feet long(the blade). Once the sword is formed she can combat hand-to-hand although she is not that great at it, she is an equivalent to Orochimaru. Like the Kusanagi, her sword can stretch by adding more paper to it. The other ability of the sword is when it comes into contact it can dis-attach, then re-attach and continue the strike. It can never really be destroyed unless it is burnt by fire.

Name: Paper Destruction
Rank: A
Range: Far[10m+]
Jutsu Type: Ninjutsu
Description: Since Hanami can control paper she is able to do some things with other different types of paper. She may not be able to control them(as far as we know)but if someone throws an exploding note at her or pulls out a scroll she can use this jutsu to rip up the paper and render the object useless. If a scroll is ripped up then the user would have to make another contract with the summon. She can rip up things like paper bombs, scrolls, seals(paper obviously), exploding notes/tags, and other things made of paper.

Name: Facial Paper Technique
Rank: C
Range: Herself
Jutsu Type: Ninjutsu
Description: Equivalent to Orochimaru's Vanishing Facial Technique, Hanami will sit cross-legged infront of a dead or unconcious body and produce one hand seal. Her paper will slowly float around her and cover her completely. After a few minutes she will transform into the body she was infront of. In this form she can still use all her paper jutsu and her paper form. To release the technique her paper will fly from her completely, making it to where she doesn't even exist, and then she will form back together and transform into her normal self.

Name: Aatoshi Kanja - Paper Spy
Rank: C
Range: Far[10m+]
Jutsu Type: Ninjutsu
Description: This is a technique utilized by Hanami, a spy technique. If a piece of paper was by, for example, a deadly battle, she could see and hear what was going on in that battle if she had a piece of paper with her too. It would be impossible to tell that a simple piece of paper could be used for a spy technique, so no one would know Hanami was watching what was going on there.

Name: Dengakuzashi Aaotoshi - Skewering Paper
Rank: B
Range: Far[20m+]
Jutsu Type: Ninjutsu
Description: Hanami will rip up some of her precious paper into little tiny pieces and send it towards the enemy. Once this is done, Hanami will control the paper to go different directions, chasing the enemy until it hits them. If the paper shards hit the enemy, is would be like getting shot with a machine gun. Leaving little tiny holes that you could peak through.

Name: Aaotoshi Supaiku Gokusha - Paper Spike Prison
Rank: B
Range: Medium[5m]
Jutsu Type: Ninjutsu
Description: A jutsu to keep enemies imprisoned, Hanami will form a large ball of paper over the opponent. From inside, the opponent can't use elemental attacks unless they have the element inside with them. And to make sure people can't get out, Hanami will make spikes go inward in the prison, threatening to impale anyone who tries and gets close to the walls of the prison. The paper prison will begin to shrink, squeezing the enemy inside.

Name: Aaotoshi Hayate - Paper Hurricane
Rank: A
Range: Far[10m+]
Jutsu Type: Ninjutsu
Description: A powerful jutsu that is also hard to get out of, Hanami will use loads of paper with this and start sending it around in random directions, eventually going faster and faster. If the opponent stays in the hurricane too long, they would be cut up to pieces. Etiher bleeding to death or just from so many cuts and stabs.

Name: Kibaku Aaotoshi Bara - Exploding Paper Rose
Rank: C
Range: Far[10m+]
Jutsu Type: Ninjutsu
Description: A simple jutsu, yet destructive. Hanami will try to give paper roses to an opponent one way or another, and once she does, she will decide when to detonate it. The paper rose is wrapped around a short exploding tag, so it would explode quite quickly. Also, the opponent wouldn't be able to get rid of it, as throwing paper is kind of hard to do, since it's so weightless. The explosion reaches up to twenty feet so Konan usually backs up abit.

Name: Chuumitsu Kamishouheki • Thick Paper Barrier
Rank: B
Jutsu Type: Ninjutsu
Description:A nifty technique developed to protect herself from more advanced fire
techniques, Konan will form a few seals, forming a thick barrier of
paper around herself. This paper shield is quite resilient for paper,
being able to block most taijutsu and such, but it was mostly developed
to repel even the strongest of fire techniques. The fire, once coming
into contact with the shield, will begin to burn it down, and during
that moment, Konan will launch the shield out in a flurry of sharp
blades in all directions. Sometimes the blades will burn up instantly,
but in the case of weaker techniques, they will have to deal with lobs
of burning paper.

Shikigami no Mai
Rank: -
Range:Close (0m ~ 5m), Mid (5m ~ 10m), Far
Type: Attack, Supplementary
Description: Shikigami no Mai is a Ninjutsu technique is used by Akatsuki member Konan. Using her high origami and ninjutsu skills, Konan will turn her body into many sheets of paper. This paper can create feathers for floating. They can then be launched at her target as dagger-like projectiles. She can also form paper spears for attack and turn into butterflies or paper airplanes for quick transport.


Last edited by Hanami Fuuma on Fri Aug 21, 2009 4:24 am; edited 1 time in total
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Kakashi Void of Death
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PostSubject: Re: Hanami Fuuma   Fri Aug 14, 2009 3:14 am

Approved
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Hanami Fuuma
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PostSubject: Re: Hanami Fuuma   Sun Aug 16, 2009 3:58 am

Name: [Demonic Illusion: Vision of Hell Technique]
Art: Genjutsu
Rank: C
Description: A genjutsu attack where the target would suddenly experience or see the thing they fear the most right in front of them. This genjutsu is highly effective on the lower level shinobi such as genin, academy students, and even some chuunin who are exceptionally weak against genjutsu.

Name: Demonic Illusion - Double False Surrounding Technique
Art: Genjutsu
Rank: C
Description: The user first casts a genjutsu on the opponent, making his neaby objects change their appearances. This jutsu places another illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place.


Name: Demonic Illusion - Double False Surrounding Technique
Art: Genjutsu
Rank: C
Description: The user first casts a genjutsu on the opponent, making his neaby objects change their appearances. This jutsu places another illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place.

Name: Soulbane
Art: Genjutsu
Rank: B
Description: This is a powerful genjutsu known to be forbidden among the Konohagakure ninja. It is a genjutsu that targets the mind and causes the target to see friends as foes. It is shown to even affect those with powerful bonds, such as Naruto and Sasuke, which is why this is known as a forbidden technique.

Name: Time Reserval Technique
Art: Genjutsu
Rank: B
Description: This technique puts the target in a state of reverse hypnosis, allowing them to remember details that they otherwise would not. The target will comply with interrogation, but seems to retain his or her personality while under hypnosis.

Name: Temple of Nirvana Technique
Art: Genjutsu
Rank: A
Description: This jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the jutsu to take effect. The downside, however, is that it takes a fair amount of time to take effect, and any experienced ninja have more than enough time to dispel it.

Name: Fuuton: Shinkuutai Naihatsu; Air Pocket Bursts Technique.
Rank: C
Wind Element
Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.


Fuuton: Tei Hakusha; Wind Element: Air Riding Technique.
Rank: C
Description: As wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favour, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary. Additionally the user can use a platform of sorts to help keep their balance, such as a large fan.

Hikui Tenkuu Assaku no Jutsu - Low Air Pressure Technique.
Rank: D
Description: This technique makes the air pressure in a room drop dramatically, causing anyone inside to fall asleep. It can only work in an enclosed area like a building or room.

Kaze no Yaiba; Wind Sword Technique.
Rank: A
Description: The user summons a violent gust of wind, moving so fast that if caught within the blast an enemy will suffer blade like wounds from the wind slashing them so strongly. Due to it’s nature it’s difficult to block but can be avoided. The injuries look very much like that of a sword wound, which is where the name originated.

Kaze Gyorai no Jutsu; Wind Torpedo Technique.
Rank: B
Description: The user gathers a large amount of wind into his lungs and expels it in a single blow, similar to the projectile deflection blast. This version however is significantly more devastating as the wind forms a torpedo that is near invisible that launches towards the opponent. Upon contact it explodes with the force of two exploding tags.

Fuuton: Tatsumaki Wana; Wind Element: Tornado Trap Technique.
rank: B
Description: The user creates a large tornado about ten feet high directly around their enemy wide enough so that they have little room to move. The opponent will find themselves trapped inside the eye of this tornado, unharmed by the winds but unable to move without touching the tornado. If they attempt to escape they will find the swirling winds will push them back inside the center, with several cuts and scratches due to the ferocity of the winds. However just as what’s inside cannot leave what is outside cannot enter; any attacks or projectiles will simply be deflected back out. The tornado lasts for two posts and has a three post cool down time.


Mugensajin Daitopa; Great Infinite Sandblast Breakthrough Technique.
Rank: B
Description: The user inhales deeply and then exhales a vicious stream of wind capable of holding back a small army of ninjas. The blast of wind is capable of uprooting trees and blowing down cheaply made houses. Any enemy caught within the blast will find it hard to stand up at all as they will be pushed back with the force. If used in the desert the wind is capable of stirring up enough sand to create a huge sand storm in their area.

Fuuton: Kyoushu no Tosshin; Assassin’s Rush Technique.
Rank: B
Description: Expelling a great deal of chakra, the user forces a vast amount of wind out behind them. This blast of wind has two effects, first, anything behind the user will likely be knocked over by the blast, secondly it propels the user extremely quickly in their desired direction, and the user may use the wind to make continual adjustments to their trajectory during this short dash. The dash lasts for barely a second, but in that time the user can cover considerable distance, making this an excellent assassination jutsu as the name implies.

Kuchiyose: Kirikiri no Mai; Summoning Skill: Execution Whirl Technique.
Rank: unknown
Description: After the user wipes their own blood on the area in front of them or on the offensive weapon they intend to use for the attack, Daikamaitachi No Jutsu is prepared as normal. But instead, when the wind is released, a large summoned weasel, as well as a long pole, two short sickles and a container becomes shaped out of the wind. This is a much more intensified gust of wind that is able to chop down trees with ease.
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Hanami Fuuma
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PostSubject: Re: Hanami Fuuma   Sun Aug 16, 2009 5:46 am

Name: Chappu Reibu no Jutsu(Splash Rave Technique)
Art: Ninjutsu
Rank: B
Description: From a very high jump, Hanami sets her paper blade into its fragmented from, and sends the 156 blade fragments after an enemy whom just might be a little more weakened than another one. The blades move at medium speeds and can cause tears in flesh that is unprotected, but as the blades circle slower, wind chakra collides into the enemy, and Hanami flips down, holding her blade; reconnected. She turns the blade around her wrist doing two slashes, and then spins doing a final cut that causes a swell of wind chakra to slice the enemy up and blow them away, making them unable to move due to possible nerve damage.
Limit: Fuuton element

Name: Chakra hair trap Technique
Rank: D
Description: After cutting the hair, the user infuses the hair strands with chakra to trap anyone that steps on them.

Chakra no Ito - Chakra Threads
Art: Ninjutsu
Rank: B
Type: Attack
Range: Close (0-5m)
Description: The ninja will create threads of chakra, which will start at their heart’s chakra circulatory system and extend outwards. These threads can then be wound around their opponent’s body and internal organs. This essentially will tie their two hearts together and make them become one. Once fully in sync, the ninja’s chakra circulatory system can control their opponents system, so if the ninja dies, their opponent dies as well. The threads themselves are not easily cut by normal means. Special Fuuma tags exist that can be tied to weapons to cut them, but other sufficient means may exist as well.
*Note: Though this is an attack, it functions more like a supplementary move. While the threads are attached, any damage taken by the user will also hurt the opponent.
Limit: Fuuma Clan. Only once per battle successfully.

Tsubako Mandara - Mandala Box
Art: Ninjutsu
Rank: S
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Description: After forming the needed hand seals, the clan member will form a triangle hand seal and shoot a 3D pyramid of chakra to surround and encase the target. Holding the triangle seal, the clan member can draw their hands together to cause the walls of the jail pyramid to collapse inwards and crush the opponent to an infinitesimal size. The prison is said to be unbreakable, unless the clan member removes the spell and ends the jutsu. However, if another manages to disrupt the triangle seal, it will cause the hold of the pyramid to weaken. A sufficient force from the inside may also break the triangle. The resulting break will release a huge explosion of energy, which can level much of the surrounding area.
Limit: Fuuma Clan

Name: Bala
Rank: C-rank
Range: Long Range (up to 35m)
Description: Most offensive ninjutsu try to do as much damage as possible using as little chakra as possible.In essence, what happens, is the user does a punch, kick, knee strike, or elbow strike in some direction. A circle of chakra 1 foot in diameter, is shot out at an incredible speed, moving at speeds several times that of the average no-versatility offensive jutsu. The power of the attack though, is rather weak, dealing only a C-rank level of damage to the target.
As such, while with most jutsu as the user's skill level increases, so do speed and power, with Bala, just the raw speed of it increases. The result of this is, that no matter the rank of the jutsu, it is at least twice as fast as the average shinobi of that rank, unless the user is particularly bad at ninjutsu. The circle of chakra is also semi-transparent, making it difficult to see, allowing this to better serve as a "knock that guy down for a moment no jutsu" type move.


Name: Cero
Rank: A
Range: Mid/Long Range (up to 25 meters)
Description:
Chakra simply leaks out of the user's body, and forms at a location of the user's choice, creating a sphere. Or more accurately a spherical object, because it isn't perfectly spherical, only roughly. The sphere of chakra then blasts forward, away from the user in a straight line, increasing in radius as it moves, reaching a 1 meter radius at the end of its range. The raw energy will explode on any solid powerful enough to stop it, while simply poking a hole through it.
This allows the technique to be done very rapidly and without hand seals. However, as a downside to doing it rapidly, a bit of efficiency is lost, so that this technique isn't actually more powerful then jutsu who spend energy on elemental manipulation. Of course, that damage would be in the form of exploding.
Over all, while most A-ranks are more "be all end all" moves, this is more of a getting off 2 or 3 quick shots while the opponent is only getting in one, to deal some serious damage, so that even if you didn't kill them, they won't be dodging the follow up.


Name: Cero Obscura
Rank: S-rank
Range: Long
Description: What happens with this technique, is that the user performs 3 hand seals. As they do so, chakra visibly leaks out of there body, forming a sphere in front of the user. Once the sphere has formed, it will launch forward as an incredibly rapid, powerful, and destructive blast, moving in a straight line. While the sphere is forming, the user can control from where in their body the energy is coming from, or even make it leak out of their weapons, if they feel so, making each shot look unique, and bad ass the first time around it is used. Also the size of the sphere initially formed depends on preference, however that size has no effect on power of the technique, or the casting time.
When the jutsu is launched, a pure-black blast is released, who rapidly expands to the size of a 2 meter radius, moving at a high raw speed, so that even though it is a straight line attack, it is hard to dodge. More over, given how there is no elemental and only minimal shape manipulation going on, the raw power of this technique is higher then other techniques using the same amount of chakra, making it, arguable, the ultimate offensive jutsu.


Name: Sakura Senhappa - Cherry Blossom Energy Destroyer
Rank: S
Type: Offensive, Supplementary
Description: Chakra purged in the hands after the stance of gathering it behind the back both palms cupped. Charging rapidly into the two palms, the chakra is collecting drifting particles and doesn't freely combine with the others leaving it purposely loose. Chakra is then sharpened, and being pulled together whilst held into the palms like a normal wave then released. After being released the controller has two choices, to divide or let it make contact with what it hits. When hitting an opponent, there is no physical hit. The wave breaks up and vanishes before his opponents eyes. Step one of the jutsu had been completed, drifting in the air are the remains of the chakra visible tiny blades. Reflecting off the sun, they dance around in the sky fooling normal sight to look like petals. This vortex rips and tears through the flesh simultaneously by merely blinking, you would miss the entire feat. Ripping away at the body, it's torn asunder ripping away at physical chakra eliminating the feeling in the appropriated parts of the body. This leaves the opponent numb, and they keel over without physical chakra the body is thus rendered useless. The alternative for this, would be physical cuts tearing into the body at a multitude tearing the surface of the flesh.


Name: Grandiose Vorpal Orb
Rank: S
Description: Hanami focuses a large amount of chakra to her palms, forming a raw force of unstoppable power. It is capable of absorbing outside attacks which add to the increasing mass. Once going critical, the jutsu is released from the hand and thrown to follow the signature chakra of choice just like any other vorpal orb. Upon being hit, it's GUARANTEED death on contact. A twisting cataclysm of all chakra natures in a potent yet frivolous energy which swirls into an expanding blast dome ripping apart chakra thats caught within the blast radius.
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Ravefire Senju
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Age : 25
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Registration date : 2009-06-11

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PostSubject: Re: Hanami Fuuma   Sun Aug 16, 2009 6:50 am

Approved.
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Hanami Fuuma
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Number of posts : 30
Age : 22
Location : here n there
Registration date : 2009-04-05

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PostSubject: Re: Hanami Fuuma   Sat Aug 22, 2009 4:44 am

Name: Wind Release - Beast Wind Palm
Rank: -
Type: Offensive
Range: Mid to long range (5m+)
Description: A powerful jutsu that uses large amounts of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by his will and thoughts.

Name: Wind Release - Beast Wave Violent Wind Palm
Rank: -
Type: Offensive
Range: Close to Mid
Description: This jutsu is somewhat of an enhanced version of the Wind Release: Beast Wave Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user’s dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

Name: Wind Release - Falling Petal Dance
Rank: -
Range: Long range (10m+)
Description: This jutsu allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the jutsu, because he or she can direct it anywhere they desire. Therefore, the user can control the direction and power of the technique to the max as a last resort.

Name: Wind Release - Great Task of the Dragon:
Rank: -
Type: Offensive, Defensive
Range: All ranges
Description: Hanami swings her fan to cause a tornado to descend on a target. This technique can be set up as a feint as it has a delayed activation. The technique alters weather conditions temporarily and attacks from the sky rather than from the person. The storm clouds that create the attack dissipate immediately after the tornado begins while the tornado continues in a highly concentrated state. The jutsu is able to summon lightning and pick up the opponent in a cyclone.

Name: Wind Release - Pressure Damage
Rank: B
Type: Offensive
Range: All ranges
Description: The user emits a large wind blast from his mouth. The target's body will be crushed within the immense pressures, as well as be torn to shreds.

Name: Spiraling Wind Ball
Rank: -
Type: Offensive
Range: Close to mid
Description: This jutsu allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small ball shape whirlwind. Then the user will shoot it at their opponent. This jutsu seems to be very fast and very powerful seeing as it is capable of smashing through thick rock.

Name: Krazr Disk
Rank: C
Range: Mid to long (5m+)
Description: This jutsu forms a spinning disk made out of wind chakra, that starts very small, but gets larger and larger as more chakra is added to it. The user forms the disk of chakra, and throws it sideways at an enemy, shorting the spinning time of the disk, but adding more force to it at the same time. The disk splits in half and moves along a guided path that Kei controls, moving to cut the opponents legs, before slamming the ground, and knocking an opponent back, while slashing them open. The jutsu can still be controlled remotely, so that if it is dodged chakra is never wasted.

Name: Boomerang Cutter Technique
Rank: -
Range: Mid to Long
Description: Wind chakra forms a thin boomerang like projectile and it is then thrown at an enemy, whom will of course react to the jutsu in some way, or another. The boomerang first flies forward to hit an enemy, but if it misses, and come flying back to hit from behind, and so forth, loosing a bit of chakra each time. The blows are heavy, but if it does connect even once, the boomerang flies back and forth for a few minutes, causing injury to any opponent in the assault zone.

Name: Shinseihappa no Jutsu - Nova Blast Technique
Rank: -
Range: Mid to Long
Description: By gathering chakra in the confines of his body, the user pulls it through his chakra points with the greatest skill, and makes it into kiyoraka chakra before using it. The lump of chakra gets larger and the user expels it from inside his body from his mouth. After being housed inside him during the making of the jutsu, the chakra had formed into a large mass that is circular in shape, and quite compact in structure. The jutsu can hit causing impact damage, but it doesn't explode right away. Instead it rotates rapidly, causing terrible external damage, like a large drill, then at the last second, the jutsu collapses, and pieces of flying chakra hit an enemy.

Name: Rasengan
Rank:A
Type:Offensive
Range: Short
Description: Rasengan was a Ninjutsu technique developed over the span of three years by the Fourth Hokage. The technique was taught to his sensei Jiraiya, who then passed it on to the young ninja Naruto years later. The technique is unlike many other jutsu in that it does not require any hand seals. It just relied on the ninja’s ability to mold chakra. The ninja concentrates a contained, fast, rotating sphere of chakra in the palm of their hand, which can create a destructive impact.


Name: Rasengan Howaido Paaji - White Spiraling Sphere Purge
Rank: -
Description: The user replaces the spinning motion with a suction act, and as chakra forms the sphere it sucks particles around towards it, gathering more pressure as the orb becomes more compact. There is a slight rotation, but only due to the particles of chakra hitting the sphere and making it spin. Thin strings of chakra sprout from the rasengan that easily find enemies and snake into them, causing a purge effect in their chakra. Chakra is channeled out of them, and the rasengan can then be hurdled at them, or driven into their body, where damage can be caused by the ripple of chakra, the pressure bursting into an enemy, and the slow, but painful spinning chakra effects and sap of chakra

Name: Baasuto Atsuryokuha no jutsu - Burst Pressure Wave Technique
Rank: -
Description: Using the basic technique formation for this particular jutsu, the user makes an extra seal that suctions away any excess chakra during the process of the jutsu being formed. This allows for pockets of chakra to gather within the chakra that makes up the technique. As the chakra gets charged more, the user fires it off like in the original jutsu, but the sealed off chakra, explodes forth, and the jutsu moves faster. It slams into the opponent like before, but this time there are multiple bursts from the chakra that was sealed, making an overall increase in pain, damage, and time to recover from being hit.


Name: Big Bang
Rank: -
Description: The user points his finger outward, and a small spark of chakra is released in front of him. The user then extends his arm, opens his palm, and turns his hand up at a 90 degree angle. It looks like he is making a signal to stop. Once this is done, the small chakra particle starts to charge up, and then implodes on itself, but then all at once is fired as a medium sized sphere, a large energy ball or comet-like chakra projectile. This attack is either yellow, light blue, or white in color and tears across the gross causing damage, and in nanoseconds explodes, creating an enormous mushroom cloud explosion upon contact.(hence the name he gave it) , with the ground or an enemy after this small window of time expires. It has low accuracy, but the blast makes up for that.


Name: Chakra Shield
Rank: A
Range: 10 feet from the user's point
Description: The pure aura around Hanami starts to circle her slowly, gaining more rotations each passing second, and gathering more velocity as these seconds pass. The result is a defensive shield made completely out of the chakra.The shield is extremely durable, extending 10 feet from Hanami in every direction. There are no openings that an attack could get through; unless it is small enough to squeeze through the tiny spaces throughout the shield that allow air in and out. This can guard against almost any kind of chakra, or physical attack and reflect all attacks dealt A or lower as Hanami moves around. The shield happens to be volatic, so that movement is not restricted. Any jutsu that hits this defense will most likely bend forward in an attempt to burst through, but then bounce off, or simply fall apart.
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PostSubject: Re: Hanami Fuuma   Fri Aug 28, 2009 9:49 am

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