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 Paradox, the living Chameleon

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Paradox
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PostSubject: Paradox, the living Chameleon   Thu Oct 15, 2009 6:01 pm

No Last Name,Paradox



Name: Paradox (No Last Name.)

Nickname: The Chameleon, The Flash.

Gender: Actually a Male.

Sexuality: Heterosexual

Body Type: Slim.

General Appearance.
Paradox has a scar hidden on his right eye, which is normally covered up by his Ninja cloak. His standard attire is plain black, him having not such a bright personality. His hair style is roughly spikey, it colored a dark brown, and having a Sword holster at his side. He is roughly five feet tall, about 100 Lbs in weight.

Personality: Paradox had a very dark personality, not very much a bright personality. He showed extreme amounts of cruelty, sometimes killing people he was sent to hunt, showing no mercy towards them. His black attire truly shows what he really is to people...a dark knight. He seeks true justice, which can only come from pain. He is..an Avenger.

Other:
Special Ability: Chameleon Power- Paradox is most known for his ability to blend in with his surroundings, easily able to mask his location due to this. He can shift into whatever, or whomever he sees with little or no chakra, nor handseals. However, he cannot steal Jutsu from those he's disguised at. This ultimately makes him a prime target for most shinobi as he can look exactly like their own allies.

Age: 15

Village: Former-Iwagakure [Deflected after Training], Current Ame-Sora.

Rank: Jonin [Anbu]

Height: 5'5

Weight: 110 Lbs.

~Bio~
Genin Arc..:
Paradox grew up at an age, where his dark side ran supreme within him. This would later affect his personality due to it. He frequently used his anger to power his stride towards success, which seemed to work very often. However, with the growing emotions of hatred, vengeance, and anger in his body, it soon led him to become an eviler version of what he was made to be. Through countless hours of training, he was able to pass the Academy, by having great accuracy with thrown weapons, and being intelligently skilled with Ninjutsu. This would in-depth help him as a Genin. He trained more viciously as a Genin, him doing this so he'd be an excellent shinobi, and do well in all missions. This goal was met with primordial ease, him being a great expert in his Village Techniques over the Element of Earth. His tactics led him to many victories by combing, and using such techniques that would stop the target in their tracks. As the Chunin exams arrived, so did his rise to power. The limited Ninjutsu he learned gave him an edge in the fight, allowing him to win the fights he had by using it when it really counted. The planning, and severe work with his techniques fueled his time as a Genin, rising up to the title of a Chunin within mere days.

Chunin - Current Arc:..
Paradox began focusing more on raw power in this point of his life. Up until now he never had, that special ability of his, but it arises during a previous training session. As he learned it, he began to play around with it, using it to mess with the Iwa Shinobi. After that, he got serious, and decided to use it to his own gain. He used it as he began to train, him training his Natural Speed, and Strength in Extreme ways. After reaching one form of acceptance of it, he learnt more Ninjutsu from his village, some Jonin ones, too. As time passed, he took part in some form of Exam, and surely passed it on the spot. After such, he left Iwagakure, but not before learning some Iwa Jonin and Anbu jutsu. He seeked tutelage under one of the most power, rogues there was...thereby transferring to Raining Skies, to begin his new life there.

Jutsu: ~Next Post~

Bloodline: N/A.

Clan: N/A.

Likes: Gaining new knowledge, meeting people just like him, being the strongest, screwing around with people, and just goofing off with people.

Dislikes: Having to do the "Right" thing, Stupid people, Illusions that screw with him, Family, and Pity.

Habits: Using his powers to mess with people, playing practical jokes, and using sarcasm.

Weaknesses: Fudge, Chocolate, Snakes, Bugs, and Lightning.

Strengths: Earth, Water, Wind, Ninjutsu, and Tactics.

Fears: No more fun, attacks on him, and monsters.


Last edited by Paradox on Thu Oct 15, 2009 6:12 pm; edited 1 time in total
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PostSubject: Re: Paradox, the living Chameleon   Thu Oct 15, 2009 6:08 pm


Iwagakure Jutsu:


- Rock Creation Technique [Iwa Soushi no jutsu]
By focusing chakra on a pile soil or any other earthen material held in oneís hand, the user is able to compress the soil so tightly a simple rock is created. The rock is just like any regular rock. Simply grabbing a pile of soil and immediately using the technique would allow one to create small rocks instantly. The limitation is of course the fact that the size of the rock would be the size of the userís hand. With greater mastery of this technique (Chuunin), rock can be molded off the ground, which means that bigger rocks can be created. Jounins are capable of creating a few rocks off the soil around him by releasing chakra into the ground. | Chakra- 5 | Academy



- Armor of Stone [Iwa no Yoroi]
The user collects a protective mixture of stone and clay that then covers a user's body. Although this armor is a great defense, it tends to weigh the user down and restrict movement. | Chakra- 25 | The armor has 50HP, but decreases agility by 2 | Advanced Genin | Lasts 5 posts

- Earth Clone Skill [Doton Bunshin no Jutsu]
This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. | Chakra- 25 | The Clone has 75 HP, 4 Strength, and 1 Agility | Genin

- Earth Element; Ground Shaking Technique [Doton; Rikujou Douyou no Jutsu]
Using this technique, the user sends chakra into the ground to cause a small area (about a meter) of the ground to shake. The spot of the ground to affect can be controlled. However, magnitude of shaking is rather minor and is only capable of slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him or her to fall. | Chakra- 10 | Genin

- Earth Element; Inner Earth Reflection Lure [Doton; Dochuu Eigyo]
An attack used in conjunction with any clone skill. The user remains underground while the enemy wastes their time and energy fighting with clones. By hiding in the clones' shadow, the user is able to secretly attack the opponent without giving away their position. | Chakra- 20 | Advanced Genin | Effect lasts three posts

- Earth Element; Mud River [Doton; Doryu Taiga]
In this common earth jutsu, the user converts part of the floor\ground that he and his opponent are standing on into a sliding river of mud and earth. The opponent quickly loses his or her standing and starts sliding wherever the mud river will take him or her. | Chakra- 20 | Advanced Genin

- Earth Element; Pebble Barrage [Doton; Tamaishi Danmaku]
The user releases a surge of chakra into the ground that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be affected, and objects too small such as sand will not be carried by the chakra. | Chakra- 2 (Per Pebble) | Damage- 1 (Per Pebble) | Genin



- Boulder Throw [Maruishi Tounyuu]
This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since itís a big rock, and yet, being a big rock, itís easier to dodge. Also, only one rock can be thrown at time. Can also be used on variations boulders such as concrete rubble. | Chakra- 30 | Damage- 30 | Chuunin | ANBU may use this jutsu three times in the same post and jounin may use it up to five times in the same post.

- Earth Element; Ground Shockwave Technique [Doton; Rikujou Shougekiha no Jutsu]
This technique unleashes larger amounts of chakra into the ground to cause a more violent shaking to be sent in the form of a shockwave towards an opponent. The force of the shockwave is enough to knock a few opponents down and send them flying. However, due to the wave movements seen on the ground, most shinobis can dodge this by simply jumping up. Yet, it is still a useful technique to alter landscapes, or knock down objects. | Chakra- 20 | Advanced Chuunin

- Earth Element; Inner Decapitation Skill [Doton; Shinjuu Zanshu no Jutsu]
This earth jutsu allows the user to "dive" into the ground and move around in it as if it was water, or even thin air. The user's chakra displaces the earth around him or her, moving out of the way to create a tunnel just ahead of the user. This ability allows the user to get near an opponent without notice and when below him, or even pull down the opponent to ground. This jutsu does not confer any special ability to breath through the dirt, nor does it allow one to sense things above the ground. One weakness of this jutsu is that, while the user can pass underground with great stealth, the displacement of the ground on the surfice when both entering and exiting makes a faint noise. | Chakra- 35 | Advanced Chuunin | Lasts two posts

- Earth Holding Technique [Tsuchi Shouaku no Jutsu]
This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it canít be used in buildings. | Chakra- 30 | Chuunin

- Hidden Earth Instantaneous Body Skill [Iwagakure Shunshin no Jutsu]
An ability which allows the user to transport from one area to another by slowly lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. | Chakra- 20 | Chuunin

- Rock Calling Technique [Iwa Tenshouku no Jutsu]
A jutsu used in the case that there are no large rocks, boulders or objects available in the immediate area, this technique uses the userís chakra to scan and locate a suitable boulder/rock within a 1 mile radius and calls it to the user. The targeted object will fly come flying towards the user. | Chakra- 15 | Chuunin

- Volcanic Earth Clone Skill [Doton Karyoku Bunshin no Jutsu]
This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making its skin almost volcanic and painful to touch. | Chakra- 50 | The clone has 100 HP, 8 Strength, and 1 stat point in everything else. Touching the clone incurs an additional 20 damage. | Advanced Chuunin

- Earth Element; Rock Barrage [Doton; Iwa Danmaku]
This more advanced technique unleashes a much larger chakra force to throw several larger rocks in the area and send them flying towards an opponent. This jutsu is basically an upgraded version of the "Earth Element; Pebble Barrage" skill. | Chakra- 15 (Per Rock) | Damage- 20 (Per Rock) | ANBU

- Earth Element; Splitting Earth Force [Doton; Retsudo Tenshou]
This causes a violent earth rift to be sent towards an opponent by slamming oneís open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and basically crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. | Chakra- 75 | Advanced ANBU

- Earth Element; Stone Spear [Doton; Ishi no Yari]
By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is that the spears cannot be pulled out of the ground manually; they are always set in place. | Chakra- 20 (Per spear) | Damage- 30 (Per Spear) | Chuunin

- Rock Enlargement Technique [Iwa Kakudai no Jutsu]
By unleashing a flow of chakra out around the ground, this technique allows the user to enlarge several small stones or debris on the ground to make them larger. The enlargement can reach the size of boulders. This is used in conjuncture to the Iwa Danmaku (Rock barrage) technique when there simply arenít any rocks around. It takes up quite some chakra to use, and it also requires time to make the rocks grow. About one post after the technique is initially used for all the stones and rocks to reach boulder size. The user can choose to stop enlarging earlier for smaller rocks though. | Chakra- 5 (Per Rock) | ANBU

- Rock Explosion Technique [Iwa Bakuhatsu no Jutsu]
By focusing chakra on a piece of rock/boulder, the rock can be forced to burst open with an explosive force. The explosion is large enough to cause bodily injuries and blast an opponent back with the impact. This can be used in conjuncture with the "Boulder Throw" skill to add in an element of surprise if the opponent thinks theyíve easily dodged the boulder. It can also be used on stationary rocks as well. This can also be used with Iwa Soushi (rock creation) to throw explosive rocks. | Chakra- 20 | Damage- 30 | ANBU | May be used in conjunction with another skill

- Rock Molding Technique [Iwa Kurikata no Jutsu]
This technique allows the shinobi to focus chakra on a piece of rock to not just change its size, but also alter its shape. The shape of the rock can be molded by the userís chakra at will, and can take any form. Since it has the same principle as Iwa Kakudai, the rock can now be enlarged as well as reshaped for various purposes. It can form weapons, shields or walls, and sharpened to a point it can easily slice. A rock kunai or sword can easily be made. Of course, the weight of the rock remains, and the weapon will be heavy. | Chakra- 75 | Advanced ANBU

- Earth Element; Earth Dome [Doton; Iwa no Doomu]
A defensive variation of "Earth Element; Earth Barrier Prison," this jutsu retains its counterpart's characteristics and more. Instead of encasing oneís opponent in a dome, this jutsu enables the user to shield himself inside a thick dome of stone which is not only difficult to destroy, but also automatically repairs any damage done to it. | Chakra- 100 | Jounin

- Earth Element; Earth Dragon God Blast [Doton; Shindoryuudan]
In this more advanced jutsu, the user slaps their open palm into the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up and smashes into them with an enormous force. | Chakra- 100 | Damage- 200 | Advanced Jounin

- Earth Element; Earth Plate Barrage [Doton; Tsuchi Zuhan Danmaku]
This powerful technique utilizes a large amount of chakra to literally lift up pieces of the ground and hurling them at the opponent. With a force greater than Retsudo Tenshou, this technique not only sends violent earth rifts forward, it actually lifts the pieces of ground and throws them at the opponent. Being a ninjutsu, this uses chakra instead of brute strength to perform. | Chakra- 75 (Per Place) | Damage- 90 (Per Plate) | Advanced Jounin

- Earth Element; Revolving Split Earth Palm [Doton; Retsudo Tenshou]
This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up, revolving around the user, crushing all those near it friend or foe. | Chackra Ė 100 | Damage Ė 30 for rocks 45 for sharp rocks like stalagmites. | Jounin

- Earth Element; Rock Lodgment Destruction [Doton; Iwa Yado Kuzushi]
This powerful technique basically causes a structure to crumble and cause large rocks to collapse and fall all over opponents. The downside is that this can only be used where there are rocky or concrete structures around. It is best used in collapsible caves. It can also be used within buildings to cause the ceiling to crumble and fall on opponents, usually crushing them. Itís powerful enough to bring down solid structures. | Chakra- 100 | Jounin
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PostSubject: Re: Paradox, the living Chameleon   Thu Oct 15, 2009 6:48 pm

Swwweeeeet, approved
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PostSubject: Re: Paradox, the living Chameleon   Thu Oct 15, 2009 7:55 pm

Name: Mysterious Weapon
Type: N/A
Description: This weapon is a Specialty to only Paradox, him creating this weapon to match his Special Ability as a Shinobi. By pushing chakra into his marked weapon, which is a "Special Seal", the weapon's shape my change. When chakra is pushed in, it will take a mere minute, or close enough to shape even a kunai into a Shuriken. For example, a Regular Kunai can become an enlarged one, and even a Shuriken can become a Fuuma Shuriken. But of course, the changes are endless.
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Misuto Fuuma
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Registration date : 2009-08-11

Ninja Stats
Clan:
Ryo: $26,000
Ryo in the bank: $0

PostSubject: Re: Paradox, the living Chameleon   Fri Oct 16, 2009 1:42 am

Not approved, carrying around shuriken that can be changed instantaniously into Fuuma shuriken is godmodding unless is uses a hefty amount of chakra.

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Kirai Uchiha
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Age : 24
Location : Bulgaria
Registration date : 2009-09-04

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Clan: Uchiha
Ryo: $500,000
Ryo in the bank: $1,000

PostSubject: Re: Paradox, the living Chameleon   Fri Oct 16, 2009 2:40 am

Hold on Hold on. Tai first of all you can't start jounin. You start genin or AS.

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Opposition...contradiction...premonition...compromise
Agitation...violation...mutilation...planet dies
Darkest color
Blistered earth
True death of life
Termination....expiration...cancellation...human race
Expectation...liberation...population...lay to waste
See our mother
Put to death
See our mother die

Smouldering decay
Take her breath away
Millions of our years
In minutes disappears
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PostSubject: Re: Paradox, the living Chameleon   Fri Oct 16, 2009 1:57 pm

Fine.. any other issues? Dx
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